Grind Quest
Warrior
7 abilities

Hits things until the XP shows up. Unlock these by spending mastery on your character.

1 basic 5 active 1 passive
  • Power Swing active
    5 mastery · 4 resource · 6–10 dmg

    Put your back into it. And your AP.

    Subtlety is for other classes.

  • Iron Posture passive
    8 mastery · passive bonuses

    Stand like you mean it. CON likes that.

    Spine as a service.

  • Shield Bash active
    8 mastery · 6 resource · 8–12 dmg

    Diplomacy, if diplomacy were a blunt object.

    Your shield has opinions.

  • Cleave active
    12 mastery · 8 resource · 10–16 dmg

    Wide arc. Wider consequences.

    Area-of-effect for people who dislike areas.

  • Execute active
    16 mastery · 10 resource · 14–20 dmg

    Finish the argument. Permanently enough.

    Reserved for mobs that have overstayed.

  • War Cry active
    20 mastery · 12 resource · 16–24 dmg

    Yell professionally. Hit harder.

    Volume as a combat strategy.

  • Strike basic active
    Free · always available

    A free, honest hit. No drama. Mostly.

    The textbook opening move of people who own textbooks.