Grind Quest
Cleric
10 abilities

Heals, judges, repeats. Unlock these by spending mastery on your character.

1 basic 5 active 2 passive 2 heal
  • Rebuke active
    5 mastery · 4 resource · 5–9 dmg

    Scold the enemy with MP.

    Pastoral violence.

  • Mend heal
    8 mastery · 6 resource · 8–14 heal

    Spend MP to un-hurt yourself a little.

    Bandages with a sermon.

  • Steadfast passive
    8 mastery · passive bonuses

    Faith as CON. Literally.

    Kneel optional. Stats mandatory.

  • Blessed Focus passive
    12 mastery · passive bonuses

    INT for better smiting math.

    Theology as DPS.

  • Holy Bolt active
    12 mastery · 8 resource · 10–15 dmg

    Radiance with a punchline.

    Blessed projectile trauma.

  • Rebuke II active
    12 mastery · requires cleric-rebuke · 7 resource · 9–14 dmg

    Louder scolding. Still divine.

    The sequel sermon.

  • Greater Mend heal
    16 mastery · requires cleric-mend · 10 resource · 14–22 heal

    Bigger heal. Longer speech.

    Premium pastoral care.

  • Judgment active
    16 mastery · 10 resource · 13–19 dmg

    Final answer. Multiple choice not offered.

    Gavel optional.

  • Divine Wrath active
    20 mastery · 12 resource · 16–24 dmg

    The nice kind of wrath. Relatively.

    Mercy has office hours.

  • Smite Lite basic active
    Free · always available

    A free divine poke. Sugar-free judgment.

    Holiness in sample size.